Search found 8 matches
- Sat Nov 04, 2017 1:26 pm
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
Thanks, ETTiNGRiNDER! Just tested - Now everything is perfect with framerate and speed) Also found some small issues - in WH1 - he's jumping a bit higher (+40% more than original), but it seems related with WH2 code, because there he really jumped higher and seems no different from your port. And al...
- Tue Oct 24, 2017 10:02 pm
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
Looks like a map error rather than a code one. Aside from a couple of WH1 maps I haven't addressed those much yet. This one doesn't occur in the copy of the map that's on any of the CDs I have though. Is it from the Les Bird site (which had some files that were different) or some other source? Yes,...
- Tue Oct 24, 2017 12:16 am
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
Thanks! Now almost everything perfect! Good timing (but still i think it's too far from perfect speed, and weapon speed is not good too, anyway it's playable), strife movements - good, perfect mouse speed in both versions! Just tried to test gameplay, and completed 1st level. Even recorded it (almos...
- Thu Oct 19, 2017 2:03 pm
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
>With the mouse look, it should be working the same in both games? Nope - there is significal difference in both games. But still slower than perfect. Perfect was in your EGWH2 v0.5 >If you're noticing a difference you could try checking the EGPREF.CFG files (they're plain text) and making sure your...
- Thu Oct 19, 2017 11:51 am
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
Hi! Just tested your latest release of EGWH1 and 2, almost everything is perfect now, thanks! Mouselook works (EGWH1) - but much worse than in WH2. Normal mouse h-head movement nearly between 7-8, but it's still slow and unbalanced. But anyway, it's seems game code related, it's ok and better than n...
- Wed Oct 11, 2017 5:31 pm
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
Hi! There is a fresh update from -=CHE@TER=-, someone (PLEXURA) asked, he made Witchaven 1 Dehacker update to support your port version v0.2 (latest) of EGWH1 http://ctpax-cheater.losthost.org/htmldocs/trouble.htm#wh1 http://ctpax-cheater.losthost.org/htmldocs/files/wtchdehk.zip Also i found somethi...
- Tue Aug 22, 2017 7:20 pm
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
Oh, thanks, i'll be waiting then. Also - there is some serious bug in WH1 original code - there is mouselook already (pressing/pushing down F button if it's set in hidden setup option), but when it's toggled - hero movement are also significally increasing (nearly 1.6x times) and also most sad - he ...
- Mon Aug 21, 2017 9:29 pm
- Forum: Witchaven
- Topic: Official EGwhaven thread.
- Replies: 60
- Views: 41024
Re: Official EGwhaven thread.
Hi ETTiNGRiNDER. Thank you for your excellent reworked patch-port of the game. I played it on v0.5 - and MouseLook worked perfectly, but when you forked to EGWH1 and EGWH2 - mouselook seems lost - it just dont work, even in v0.7. How could it be lost or it's removed? It was ultra useful.."