Search found 8 matches

by Corak
Sat Nov 04, 2017 1:26 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

Thanks, ETTiNGRiNDER! Just tested - Now everything is perfect with framerate and speed) Also found some small issues - in WH1 - he's jumping a bit higher (+40% more than original), but it seems related with WH2 code, because there he really jumped higher and seems no different from your port. And al...
by Corak
Tue Oct 24, 2017 10:02 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

Looks like a map error rather than a code one. Aside from a couple of WH1 maps I haven't addressed those much yet. This one doesn't occur in the copy of the map that's on any of the CDs I have though. Is it from the Les Bird site (which had some files that were different) or some other source? Yes,...
by Corak
Tue Oct 24, 2017 12:16 am
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

Thanks! Now almost everything perfect! Good timing (but still i think it's too far from perfect speed, and weapon speed is not good too, anyway it's playable), strife movements - good, perfect mouse speed in both versions! Just tried to test gameplay, and completed 1st level. Even recorded it (almos...
by Corak
Thu Oct 19, 2017 2:03 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

>With the mouse look, it should be working the same in both games? Nope - there is significal difference in both games. But still slower than perfect. Perfect was in your EGWH2 v0.5 >If you're noticing a difference you could try checking the EGPREF.CFG files (they're plain text) and making sure your...
by Corak
Thu Oct 19, 2017 11:51 am
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

Hi! Just tested your latest release of EGWH1 and 2, almost everything is perfect now, thanks! Mouselook works (EGWH1) - but much worse than in WH2. Normal mouse h-head movement nearly between 7-8, but it's still slow and unbalanced. But anyway, it's seems game code related, it's ok and better than n...
by Corak
Wed Oct 11, 2017 5:31 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

Hi! There is a fresh update from -=CHE@TER=-, someone (PLEXURA) asked, he made Witchaven 1 Dehacker update to support your port version v0.2 (latest) of EGWH1 http://ctpax-cheater.losthost.org/htmldocs/trouble.htm#wh1 http://ctpax-cheater.losthost.org/htmldocs/files/wtchdehk.zip Also i found somethi...
by Corak
Tue Aug 22, 2017 7:20 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

Oh, thanks, i'll be waiting then. Also - there is some serious bug in WH1 original code - there is mouselook already (pressing/pushing down F button if it's set in hidden setup option), but when it's toggled - hero movement are also significally increasing (nearly 1.6x times) and also most sad - he ...
by Corak
Mon Aug 21, 2017 9:29 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 60
Views: 16168

Re: Official EGwhaven thread.

Hi ETTiNGRiNDER. Thank you for your excellent reworked patch-port of the game. I played it on v0.5 - and MouseLook worked perfectly, but when you forked to EGWH1 and EGWH2 - mouselook seems lost - it just dont work, even in v0.7. How could it be lost or it's removed? It was ultra useful.."

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