Search found 46 matches

by -=CHE@TER=-
Fri Nov 16, 2018 12:36 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 4334

Re: Exhumed / PowerSlave DeHacker Updated

How you making out with any reported problems with the last version (1.5) you made? I have not run into any problems myself. ;) I'm glad you don't have any problems. Meantime I've got reports for two bugs. 1) First one (already confirmed) related to the game code. The problem is that the game didn'...
by -=CHE@TER=-
Fri Nov 16, 2018 12:10 pm
Forum: Site Help and Feedback
Topic: The BUILD Game List Page?
Replies: 2
Views: 74

Re: The BUILD Game List Page?

Maybe you want to add this game too: Liquidator . The link says "This game has Duke Nukem 3D type of graphics.", but in fact it's obscure Russian game from 1998 based on Build engine. I don't know the details, was it officially licensed or not (some resources was renamed and hidden as .ART...
by -=CHE@TER=-
Wed Nov 07, 2018 1:17 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 3504

Re: A Powerslave / Exhumed Map and Game FAQ

This version should work fine Yay! Works like a charm and with proper palettes. Thank you! Few suggestions: 1) When you press ESC and L (load) in 2D mode - can you change default folder from "My Documents" to the current folder if "user_profiles_disabled" exists? It's not very c...
by -=CHE@TER=-
Mon Nov 05, 2018 2:16 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 3504

Re: A Powerslave / Exhumed Map and Game FAQ

jonof wrote:Anyway, if you're happy with an 8-bit software-only version, I have fixed the fault that gave you the "WGL functions not found" error.
Yes, I will be more than happy with that and I think it's nice to have some fallback code in case of any issues with the new renderer anyway. Thanks!
by -=CHE@TER=-
Sun Nov 04, 2018 5:17 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 3504

Re: A Powerslave / Exhumed Map and Game FAQ

For my reference, what video card and driver version are you using? Thanks for looking into this! I have RIVA TNT2 and I doubt it has any OpenGL 2.x features since it's only DX6 compatible card (according to Wikipedia ), but GTA Vice City (IIRC, it's DX9 game? at least it requires DX9 to run) works...
by -=CHE@TER=-
Sat Nov 03, 2018 5:36 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 3504

Re: A Powerslave / Exhumed Map and Game FAQ

Tried "build-32.exe" and it didn't work - says incorrect file format. After I looked inside PE header I noticed, that this was Vista (6) executable. Changed to XP (5). Still no luck - "This application must be run under Windows Vista or newer.". Hack this check too and finally ru...
by -=CHE@TER=-
Mon Oct 29, 2018 1:17 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 3504

Re: A Powerslave / Exhumed Map and Game FAQ

The radarang is what possible was messing up the parallaxed skybox, according to JF. Actually, as you see the whole "TABLES.DAT" file format are different from the ones in Duke3D. I've compared contents of the tables and apart from the mentioned radarang[] array everything else is the sam...
by -=CHE@TER=-
Wed Oct 24, 2018 4:28 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 3504

Re: A Powerslave / Exhumed Map and Game FAQ

Hello, jonof and welcome! If this will help you - here is reversed code from the Exhumed / PowerSlave for loading "TABLES.DAT" file. I don't know if the same code used in some other older Build games like TekWar or not. You probably can detect tables file format by it's size (this one - 11...
by -=CHE@TER=-
Mon Oct 22, 2018 12:39 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 4334

Re: Exhumed / PowerSlave DeHacker Updated

Hey, have you find any others willing to test? No. Even that other guy who says he will test it still didn't. He says he's too busy now, so it can't be helped. I have not touched the Saved Game editor nor the Modding Implementations. Well, I add saved game editor since I help someone to reverse sav...
by -=CHE@TER=-
Mon Oct 08, 2018 4:09 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 4334

Re: Exhumed / PowerSlave DeHacker Updated

I'm done new version of DeHacker. There will be a lot of new features but we will return to this later. I made a saved game editor (it's included in new version of DeHacker) and while I worked on it found a funny thing - grenades actaully a weapon and requires you to have it's bit mask to set. So if...

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