Search found 9 matches

by oasiz
Mon Sep 10, 2018 5:16 am
Forum: General
Topic: Bombshell prequel Beta Access?
Replies: 21
Views: 9895

Re: Bombshell prequel Beta Access?

Hmm.. what do you mean by multiple milestones ? I mean tons of stuff is there, plus the preview campaign that is available is kind of a pre-order "vertical slice" of the features available in the full game. As for weapon visuals, I don't think this has really been in the plans from what I ...
by oasiz
Thu Aug 30, 2018 10:34 am
Forum: General
Topic: Bombshell prequel Beta Access?
Replies: 21
Views: 9895

Re: Bombshell prequel Beta Access?

Modding and everything will be fully supported on final release, we have actually been working on this since 2015 (Voidpoint devs) and most of us have full time jobs on the side, we're not on a payroll here. This is a passion project for us :) EDuke32 portion is open and game side is CON based (new ...
by oasiz
Wed Aug 29, 2018 8:12 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 45
Views: 17005

Re: A Powerslave / Exhumed Map and Game FAQ

https://lerppu.net/ex/relative.png FYI, this same happens in JonoF's editor as well, more of a bug in the game itself. (Used mapster here in shot) This for example was manually fudged to match the tracks in-game, a very fun process, can recommend! Which is also why there are some spots with lazy al...
by oasiz
Wed Aug 29, 2018 7:53 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 45
Views: 17005

Re: A Powerslave / Exhumed Map and Game FAQ

Thanks, got the mail and let methy know as well. :) Currently for IM we're using mapster32 scripts so I think a lot of this could be automated with proper use of m32 scripts. i.e. I have setups where I press a hotkey and it will automatically set repeats and height off from gound based on the sprite...
by oasiz
Wed Aug 29, 2018 12:29 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 45
Views: 17005

Re: A Powerslave / Exhumed Map and Game FAQ

Sorry, missed this as I'm kinda busy at the moment with a lot of stuff :p I'll let Methy know about this as well. This sounds really cool, thanks for the heads up! Should definitely give this a try soon. I won't be able to do anything super complicated since Ion Maiden dev is currently keeping me ve...
by oasiz
Mon Apr 16, 2018 5:37 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 45
Views: 17005

Re: A Powerslave / Exhumed Map and Game FAQ

no problem. I don't intend on taking sides here so links are what they are. I did change the link earlier today though. It seems that some of the data was lifted off from RTCM, probably mostly since we used this as a cheat sheet quite a lot as we edited stuff. Links have been fixed, seems that i for...
by oasiz
Mon Apr 16, 2018 12:38 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 16507

Re: Exhumed / PowerSlave DeHacker Updated

Would be nice if custom maps were better supported without having to overwrite game files. It's a small market but ideally: > Level cap , To allow a proper "ending" for custom campaigns > Allowing adjustment of "final level" , this would allow using some of the level specific eff...
by oasiz
Mon Apr 16, 2018 12:34 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 45
Views: 17005

Re: A Powerslave / Exhumed Map and Game FAQ

Cool!
Would be nice to fill in some blanks with the effects if you have some ideas.
There are not much intentions on keeping playing tips up to date but more to bring new mapping information to the table as it was largely non-existant before this (duke4 thread dates dec 2016)
by oasiz
Sun Apr 15, 2018 6:43 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 45
Views: 17005

Re: A Powerslave / Exhumed Map and Game FAQ

Already done with docs to get you started on mapping, most of the bulk work was done already on 2016 :) https://docs.google.com/spreadsheets/d/11liHlp2_diL_83fbccFRQob7qm8DJREn-Ej1i1zg8wk/edit?usp=sharing Included is a crude toolchain for mapping. M32 works well for editing, only issue is not having...

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