Search found 25 matches

by ETTiNGRiNDER
Thu Nov 23, 2017 7:17 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

@Corvin: Yeah, I believe we'd discussed it before and basing off of JonoF's BUILD port is in the plan, I haven't got around to trying to compile it or anything though. I did check recently in the code for DXX-Rebirth to see how they handle the HMP music and it seems like that stuff should hopefully ...
by ETTiNGRiNDER
Sat Nov 04, 2017 3:32 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

Yeah, making the jump values in WH1 be exactly the same as WH2 was probably a mistake as it seems jumping in the first game was intended to be a little lower. It's one of those things that's fiddly due to having been framerate dependent but I can doubtless improve on the accuracy some with the right...
by ETTiNGRiNDER
Tue Oct 31, 2017 11:28 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

I have update EGwhaven with version 1.2. This version has a smoother framerate at the expense of some slight changes to physics. I also addressed the save game bug found by Corak as well as the issue with freeze scrolls potentially granting XP more than once per monster if you let them thaw and then...
by ETTiNGRiNDER
Wed Oct 25, 2017 11:23 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

Also found interesting bug/feature - pike-throwers have limited amount of pikes when they throw at you... But if you save game and load it again - their pike amount will be refilled, so you can use them to get "cheat-like" unlimited amount of pikes and use only it instead of melee weapons...
by ETTiNGRiNDER
Tue Oct 24, 2017 8:27 am
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

Thanks. 1. The pink heaven in some room looks like a sprite, not parallax ceiling: http://picsee.net/upload/2017-10-24/5a48f2e10b17.png https://youtu.be/sqfth7F8Y8g?t=1178 Looks like a map error rather than a code one. Aside from a couple of WH1 maps I haven't addressed those much yet. This one does...
by ETTiNGRiNDER
Fri Oct 20, 2017 9:36 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

I've posted a bugfix release, v1.1. Highlights: - WH1 mouse turning now consistent with WH2 - WH2 mlook-flight control (fly up/down when looking up/down) corrected to WH1 version - Cap on mouse sensitivity values greatly increased (from 16 to 256) to accommodate players with slow mouse speed - Zig-z...
by ETTiNGRiNDER
Thu Oct 19, 2017 10:12 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

The game's framerate seems "capped", BUT if i open the map it runs smooth as silk. Also empty slots in the potions UI flickers when I open the map. Even when setting the viewport to full screen, the game will run at ~20-25fps until I open the map. Weird. Any ideas? A bug? Something on my ...
by ETTiNGRiNDER
Thu Oct 19, 2017 1:50 pm
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

With the mouse look, it should be working the same in both games? If you're noticing a difference you could try checking the EGPREF.CFG files (they're plain text) and making sure your mouse sensitivity values are set the same in both before I'd consider this a possible bug. Strafing, I think I see w...
by ETTiNGRiNDER
Thu Oct 19, 2017 2:24 am
Forum: Witchaven
Topic: Official EGwhaven thread.
Replies: 58
Views: 4630

Re: Official EGwhaven thread.

EGwhaven v1.0 is now out! This marks a major release with some long-planned features and should be generally more stable than prior releases. Updates to both versions: - RULES.CFG. This allows some of the optional fixes and a few other tweaks to be adjusted per GAME folder. - GAME parameter now corr...
by ETTiNGRiNDER
Thu Oct 12, 2017 8:23 pm
Forum: Witchaven
Topic: Added the WH1 3 Level Shareware ISO
Replies: 2
Views: 182

Re: Added the WH1 3 Level Shareware ISO

Nice addition. I did finally get the disc copy of this a month or two ago. Unlike the other demos (which were kind of like cut-down beta versions) it seems to be based more closely on the retail version of the game. I find it a bit weird that they would actually print a CD with just a demo version l...

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