Search found 48 matches

by -=CHE@TER=-
Mon Mar 05, 2018 9:35 pm
Forum: Site Help and Feedback
Topic: Any Repairs or Errors on the site?
Replies: 8
Views: 3311

Re: Any Repairs or Errors on the site?

Hey, Its okay about forum. I guess people don't want to post , probably too concerned what others will think, especially about posting answers to my questions:) I personally don't have much interest in BUILD so I'm not really following any news in the community (except this RTCM site). About redire...
by -=CHE@TER=-
Mon Mar 05, 2018 9:13 pm
Forum: General
Topic: Shabby Mouse Control in Some BUILD Games?
Replies: 5
Views: 2170

Re: Shabby Mouse Control in Some BUILD Games?

Thanks a lot Corvin!
by -=CHE@TER=-
Mon Mar 05, 2018 4:35 pm
Forum: Site Help and Feedback
Topic: Any Repairs or Errors on the site?
Replies: 8
Views: 3311

Re: Any Repairs or Errors on the site?

About latest news on the site (I hope this is a right topic for that). Corvin if you want to rearrange site contents please make sure to keep redirects from the old pages. For example if you change document name (link) it would be nice to keep a redirect from the old one. Because this will keeps old...
by -=CHE@TER=-
Wed Dec 27, 2017 10:19 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 10401

Re: Exhumed / PowerSlave DeHacker Updated

I was wondering more so about the Grenade Patch possibilities myself. Not much time now, but I don't remember even using the gernade, but i havnt played enough PS in recent times. Don't worry about that, I just gather some information and as I said before I didn't plan to release anything for the t...
by -=CHE@TER=-
Wed Dec 27, 2017 9:54 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 10401

Re: Exhumed / PowerSlave DeHacker Updated

Yeah, about the grenades code. Actual throwing distance depending on two things: - How long player holds the Fire button (delay). - Current player total velocity (speed). It's important to know that delay affects throwing distance very little while speed affects a lot. You can easily test it by your...
by -=CHE@TER=-
Sun Dec 17, 2017 6:09 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 9739

Re: A Powerslave / Exhumed Map and Game FAQ

Most of the new info (including some older details) came directly from -=CHE@TER=-, Enough did so I added him as an Editor/Author to the page. Thanks again for filling me in and answer my doubts. About that - there is one thing in which I was wrong: PS has some minor glitches, like no animation of ...
by -=CHE@TER=-
Thu Dec 14, 2017 12:20 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 10401

Re: Exhumed / PowerSlave DeHacker Updated

It's just a todo list - some ideas. I don't plan to work on the DeHacker in near future. todo list ? DeHacker command line arguments for faster apply / undo fixes X possibility of quick save/load instead of mouse sensitivity up/down (or Alt+C/Alt+V) // requested by Drog Black Tooth -- full save and ...
by -=CHE@TER=-
Thu Dec 14, 2017 12:01 pm
Forum: Blood
Topic: Hack QAVEDIT?
Replies: 12
Views: 3881

Re: Hack QAVEDIT?

BME wrote:The QAV data format does not allow for numbers higher than 4095 because the memory locations that store the tilenums are only 12 bit.

You're mixing up .QAV with the .SEQ format. See the read me and the source codes for details in .SEQ/.QAV tiles id number fixer.

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