Search found 208 matches

by Corvin
Fri Nov 09, 2018 12:57 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 6531

Re: A Powerslave / Exhumed Map and Game FAQ

JonoF,

I'd prefer if your editor would default to the local game folder automatically, rather than have to have an extra file present in the main game folder to say otherwise.

No big deal though. I can work with what you provided.
by Corvin
Sat Nov 03, 2018 5:18 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 6531

Re: A Powerslave / Exhumed Map and Game FAQ

Wouldn't it be better just to have your build.cfg and map files local to the game. As in a portable folder?

Like
PWRSLAVE\KenBuild
or
EXHUMED\KenBuild

It would be simpler on my system, plus simpler for navigation.
by Corvin
Wed Oct 31, 2018 11:27 am
Forum: Shadow Warrior
Topic: SW Unlock The Secrets CD Image
Replies: 0
Views: 431

SW Unlock The Secrets CD Image

Think this is Gamewizards CD, Unlock the Secrets.

archive.org/details/ShadowWarriorUSA
by Corvin
Mon Oct 29, 2018 3:12 am
Forum: Powerslave / Exhumed
Topic: PS / EX CD-ROM Images
Replies: 0
Views: 233

PS / EX CD-ROM Images

I guess these are the entire CD-ROMS of either game. Including CDA Redbook music tracks.

https://archive.org/details/PowerslaveUSA
by Corvin
Mon Oct 29, 2018 3:03 am
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 6531

Re: A Powerslave / Exhumed Map and Game FAQ

The radarang is what possible was messing up the parallaxed skybox, according to JF. On another note, (too lazy to look up if this was posted already) but JF mentioned when making a new map: "If you’re working on a map from scratch, you can set the map format for saving in the console (Numlock)...
by Corvin
Wed Oct 24, 2018 1:25 am
Forum: Shadow Warrior
Topic: Mxrtxn's SW Voxel Pack!
Replies: 0
Views: 293

Mxrtxn's SW Voxel Pack!

Mxrtxn relased an update to his SW Voxel Pack that hes been working on.
Latest Version downloadable is from Aug 26 2018

Keep an eye on this thread for future updates (link below):

http://swforum05.proboards.com/thread/4 ... ack?page=1
by Corvin
Sun Oct 21, 2018 6:16 pm
Forum: Powerslave / Exhumed
Topic: Exhumed / PowerSlave DeHacker Updated
Replies: 43
Views: 7486

Re: Exhumed / PowerSlave DeHacker Updated

Hey, have you find any others willing to test? I have not touched the Saved Game editor nor the Modding Implementations. I can re-report that I had no issues so far that apply to your patcher, other than I followed your directions to now revert the old hacks back to use some of the new ones. I ultim...
by Corvin
Sun Oct 21, 2018 6:08 pm
Forum: Powerslave / Exhumed
Topic: A Powerslave / Exhumed Map and Game FAQ
Replies: 43
Views: 6531

Re: A Powerslave / Exhumed Map and Game FAQ

JonoF said for his last editor download, to not use the tables.dat file that's included. It is known to cause the sky box to have issues when its present in the game folder.
by Corvin
Thu Sep 13, 2018 12:50 am
Forum: Blood
Topic: Hack QAVEDIT?
Replies: 12
Views: 2973

Re: Hack QAVEDIT?

Dzierzan,

Did the source for that tool ever come out yet? The one that dude was working on to improve it.
Think it would be better if others could have it too.
Please let me know, thanks.
by Corvin
Mon Sep 10, 2018 10:58 pm
Forum: General
Topic: Bombshell prequel Beta Access?
Replies: 21
Views: 4983

Re: Bombshell prequel Beta Access?

By miletstones, I mean, overcoming two of these specific limitations of the old games that the community was looking for in future patches that never happened in the olden days of BUILD Games. I only recall two major ones, and the weapon being shown was one of them. I Haven't thought about this for ...

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