Shaw's Nightmare general discussion

musa
Posts: 13
Joined: Sat Jun 04, 2016 1:03 pm

Re: Shaw's Nightmare general discussion

Postby musa » Fri Aug 19, 2016 7:07 am

What same questions?
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BME
Posts: 35
Joined: Mon Jun 13, 2016 9:46 pm

Re: Shaw's Nightmare general discussion

Postby BME » Sat Aug 20, 2016 9:45 pm

A questions like "What do you think of the game" or "How would you rate it" etc.
People give advice but it seems the suggestions are not really taken into account.
musa
Posts: 13
Joined: Sat Jun 04, 2016 1:03 pm

Re: Shaw's Nightmare general discussion

Postby musa » Sun Aug 21, 2016 7:52 pm

Some of the suggestions (like moving away from the Build engine) are quite impossible for me.
musa
Posts: 13
Joined: Sat Jun 04, 2016 1:03 pm

Re: Shaw's Nightmare general discussion

Postby musa » Mon Sep 12, 2016 4:02 pm

Just for fun, I made a DAT file explorer that can play .SNG and .RAW files. I'm releasing it so that someone may learn from it or find a use for it.
Attachments
datview.zip
(381.8 KiB) Downloaded 188 times
musa
Posts: 13
Joined: Sat Jun 04, 2016 1:03 pm

Re: Shaw's Nightmare general discussion

Postby musa » Sun Oct 02, 2016 8:03 pm

Shaw's Nightmare II has finally been released and is now available for download.

This sequel has the following features:

* 30 levels plus two secret levels
* New monsters
* New music
* More sound effects
* Lots of new graphics
Download link is located at the Shaw's Nightmare II page.
musa
Posts: 13
Joined: Sat Jun 04, 2016 1:03 pm

Re: Shaw's Nightmare general discussion

Postby musa » Thu Dec 29, 2016 10:14 am

Sorry to bump again, but I have re-opened the Shaw's Nightmare Board.
musa
Posts: 13
Joined: Sat Jun 04, 2016 1:03 pm

Re: Shaw's Nightmare general discussion

Postby musa » Sun Mar 19, 2017 6:09 am

Another bump. The source code of Shaw's Nightmare is now available. I have also eschewed all development of Shaw's Nightmare. You can now download the source code at: http://shawsnightmare.ucoz.com/snsrc.zip

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